Combat Skirmish 1.38.0 (build 1)
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Combat Skirmish 1.38.0 (build 1)
Ray-traced flashlight and spectator upgrades
Added
- A realistic flashlight in the ray-traced renderer: a real beam from your hand that casts shadows, shines on metal and lights up the room, and other players' flashlights shine too
- Competitive matches: your shots now count against players exactly as your screen showed them
- When spectating, a card under the player's name shows their health, weapon, money and bomb, kit or shield
- When spectating in Counter-Strike, both teams are listed down the sides of the screen with health bars
- Map location names such as "Bombsite A" under the radar and next to voice-chat names, on maps that have location data
- New radar settings for zoom and the location name
- The server browser marks Xash3D servers with a badge
- A "Rate the game" button in the footer and after a finished ranked match
Improved
- Ray tracing: metal reflections no longer show raindrop-like sparkles while you move
- Ray tracing: much less grain on walls lit by lamps and screens, and steadier lighting and reflections while moving
- Ray tracing: less shimmer on metal and chrome, and fewer grainy pixels at the screen edges when turning
- Shafts of sunlight no longer lay a white haze over dim walls
- If the graphics device resets in the WebGPU renderer, the game reloads instead of crashing, and switches to the standard renderer if it happens again
- Voice chat labels use the speaker's team colour
- Clicking while the scoreboard is open frees the mouse, so you can mute players
- The crosshair recoil expansion option now works in Counter-Strike
Fixed
- Sven Co-op: the train speed indicator showed numbers instead of the train icon on large windows
- Sven Co-op: the damage direction indicator did not show on large windows
- Custom player models no longer have invisible torsos, heads or hair in the WebGPU renderer
- Names, chat and menus from Russian servers no longer show as garbage characters
- Names and chat containing certain Cyrillic letters are no longer cut off
- Spectating in first person no longer shows your own health and armour instead of the player's
- Spectator health bars now update when players take damage
- The spectator round timer now stops once the bomb is planted
- The killfeed duration setting now changes how long kills stay on screen
- A server's custom weapon skin no longer shows another weapon's picture or crashes the game
- Weapon icons of custom guns no longer include the arms
| combat-skirmish-windows-x64-setup.exe | 2.3 MB | sha256:4fc52cc8f54878c5194e4a8d16406e380f4d5df018dc910eef5b473959be3c8b |
| combat-skirmish-windows-x64-setup.exe.sig | 432 B | sha256:f82712d6a3df424338d6b28ef078dcdb922eb182a4143cb58edb3be7ac7851ea |
| combat-skirmish-linux-x86_64.AppImage | 95.0 MB | sha256:e23219053307dc0a1280499cae78c00bab5b3d747bda9e01130a0e3a3bbbdcd9 |
| combat-skirmish-linux-x86_64.AppImage.sig | 432 B | sha256:29cd30c75e4492384f823ae2576a67db9399ce41df78ecb5442651cd316d4ec6 |
| combat-skirmish-linux-amd64.deb | 3.5 MB | sha256:295bd532e8050c69d7a4c2e743c8d9d073be0e9d1cd9e002edc4181a0f06eae7 |
| combat-skirmish-linux-amd64.deb.sig | 428 B | sha256:57e8eb105074b78246c1c5d0ad5c6f0ef6a0ba76cbbbb6570efe3aaf26a3c9d9 |
| combat-skirmish-android-universal.apk | 14.1 MB | sha256:f3922f97b196018c448750fdcda6ace68c4a448af1aa44f27e7d20f5b9bd89ed |
| latest.json | 6 KB | sha256:4c04e94c88377779cb2da3d47b8889e02af91057204033f8dc8ba14078dded93 |
| SHA256SUMS | 806 B | sha256:4a564f6c137bb1473b4b1a57ca08e93ffff85b86cfc82ad3aa89f62f7bbd0469 |